scatterbrain
scatterbrain
is our GPU hack for processing TESS images, see tess-backdrop for our current tool.
TODO
- Make starscene cupy
- Add files on Zenodo so we can load them if they aren't local
- Add docs to asteroid functions
- Add some tutorials for different use cases
- Come up with some diagnostics for backdrops/starscenes
- Check starscenes for multiple sectors
- Run on supercomputer
- Investigate using GPUs to run on super computer
- Increase the asteroid masking depth to mask fainter asteroids?
- Make asteroid_mask supersampled in time for fast, bright asteroids...?
NOTES:
- Consider swapping third order polynomial in StarScene to a low order spline for nicer priors and better variability removal?
- Did this, now has the option. Overall, seems better to just use a polynomial.